Each fan of online role-playing the problem will be encountered once: there are problems with the database of the game or with the server connection. And Schwupps! If the data of its own character is not stored correctly and the playing time was wasted. Usually you call the rollback, and comes to such a one, so that s unpleasant for players like developers. Especially when the rollback was not planned.
And that has occurred more frequently since the release of Diablo 2; A problem that developers at Blizzard have been on the chain since mid-October. What you want to do to defuse the problems, you now reveal in an update to the official forums of Diablo 2 Resurrected.
Reduction of the data bank
The DEVS screws on how your character data is stored and have a great adaptation in the way. So far, character data is stored globally. Next, there will be an update on the test server, with which the stores are performed more frequently at regional instead of global level. In the way, the sheer amount of data set to the databases should be reduced.
Transparency of waiting times
In addition, we have another client patch we expect for next week, which will provide a better transparency of queue times by inserting time estimates in addition to your placement in the queue, writes community manager Pezradar. Also internally, a valuation mechanism ensures that, above all, more players come into play at peak times.
Last but not least, we have planned some important updates for the game in terms of troubleshooting and functions, and we look forward to discussing all these updates soon with you, promises Pezradar.
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